ChallengeFind the bug in the fix
We are working on improving the reliability of RavenDB under a host of scenarios This week it is low memory conditions. We made some fixes, and introduced a horrible bug.
Here is the code, can you see what the error is? Here are the first and second versions of the code. The second version is meant to be more robust to running under low memory conditions, but it is actually much worse.
More posts in "Challenge" series:
- (01 Jul 2024) Efficient snapshotable state
- (13 Oct 2023) Fastest node selection metastable error state–answer
- (12 Oct 2023) Fastest node selection metastable error state
- (19 Sep 2023) Spot the bug
- (04 Jan 2023) what does this code print?
- (14 Dec 2022) What does this code print?
- (01 Jul 2022) Find the stack smash bug… – answer
- (30 Jun 2022) Find the stack smash bug…
- (03 Jun 2022) Spot the data corruption
- (06 May 2022) Spot the optimization–solution
- (05 May 2022) Spot the optimization
- (06 Apr 2022) Why is this code broken?
- (16 Dec 2021) Find the slow down–answer
- (15 Dec 2021) Find the slow down
- (03 Nov 2021) The code review bug that gives me nightmares–The fix
- (02 Nov 2021) The code review bug that gives me nightmares–the issue
- (01 Nov 2021) The code review bug that gives me nightmares
- (16 Jun 2021) Detecting livelihood in a distributed cluster
- (21 Apr 2020) Generate matching shard id–answer
- (20 Apr 2020) Generate matching shard id
- (02 Jan 2020) Spot the bug in the stream
- (28 Sep 2018) The loop that leaks–Answer
- (27 Sep 2018) The loop that leaks
- (03 Apr 2018) The invisible concurrency bug–Answer
- (02 Apr 2018) The invisible concurrency bug
- (31 Jan 2018) Find the bug in the fix–answer
- (30 Jan 2018) Find the bug in the fix
- (19 Jan 2017) What does this code do?
- (26 Jul 2016) The race condition in the TCP stack, answer
- (25 Jul 2016) The race condition in the TCP stack
- (28 Apr 2015) What is the meaning of this change?
- (26 Sep 2013) Spot the bug
- (27 May 2013) The problem of locking down tasks…
- (17 Oct 2011) Minimum number of round trips
- (23 Aug 2011) Recent Comments with Future Posts
- (02 Aug 2011) Modifying execution approaches
- (29 Apr 2011) Stop the leaks
- (23 Dec 2010) This code should never hit production
- (17 Dec 2010) Your own ThreadLocal
- (03 Dec 2010) Querying relative information with RavenDB
- (29 Jun 2010) Find the bug
- (23 Jun 2010) Dynamically dynamic
- (28 Apr 2010) What killed the application?
- (19 Mar 2010) What does this code do?
- (04 Mar 2010) Robust enumeration over external code
- (16 Feb 2010) Premature optimization, and all of that…
- (12 Feb 2010) Efficient querying
- (10 Feb 2010) Find the resource leak
- (21 Oct 2009) Can you spot the bug?
- (18 Oct 2009) Why is this wrong?
- (17 Oct 2009) Write the check in comment
- (15 Sep 2009) NH Prof Exporting Reports
- (02 Sep 2009) The lazy loaded inheritance many to one association OR/M conundrum
- (01 Sep 2009) Why isn’t select broken?
- (06 Aug 2009) Find the bug fixes
- (26 May 2009) Find the bug
- (14 May 2009) multi threaded test failure
- (11 May 2009) The regex that doesn’t match
- (24 Mar 2009) probability based selection
- (13 Mar 2009) C# Rewriting
- (18 Feb 2009) write a self extracting program
- (04 Sep 2008) Don't stop with the first DSL abstraction
- (02 Aug 2008) What is the problem?
- (28 Jul 2008) What does this code do?
- (26 Jul 2008) Find the bug fix
- (05 Jul 2008) Find the deadlock
- (03 Jul 2008) Find the bug
- (02 Jul 2008) What is wrong with this code
- (05 Jun 2008) why did the tests fail?
- (27 May 2008) Striving for better syntax
- (13 Apr 2008) calling generics without the generic type
- (12 Apr 2008) The directory tree
- (24 Mar 2008) Find the version
- (21 Jan 2008) Strongly typing weakly typed code
- (28 Jun 2007) Windsor Null Object Dependency Facility
Comments
_allocated = newSize; In case of exception must be _allocated = requestedSize;
I can guess, that Bits.PowerOfTwo(requestedSize) returns nearest size as power of two, to avoid having many different size allocated buffers, as they are probably reused. So in case of exception you would create buffer of size, that is not power of two and probably some logic won't be able to find it for reuse, so under memory pressure you will waste more of it.
a nitpicker:
could be changed to
It's still allocating in the catch block, and not on a power of two.
Tom obviously gave the correct answer, but note that both of your snippets leak the previously allocated buffer.
(the real code doesn't leak, it keeps the pointer around to free it at a later time)
Bug is you cannot handle an out of memory exception.
Lucas, You are correct. I missed that when I stripped the code to the bare essentials
Dan, why on earth not? That is pretty common and in some case, explicitly something that you want to do.
Sorry, should have clarified better. If the framework is throwing the exception, they recommend to fail immediately.
https://msdn.microsoft.com/en-us/library/system.outofmemoryexception(v=vs.110).aspx
OutOfMemoryException is pre-allocated by the runtime to make sure instance exists even if no memory is left to create it - and then this creates some mess when there is another allocation inside catch block?
And also, looks like your code doesn't care about the previous buffer (both version #1 and #2) referenced by _ptrStart and _ptrCurrent - you allocate a new buffer and discard the old one. But inside GrowArena, if your mem allocation fails, you still hold on to the old buffer and dont allow the GC to collect it. If your intent is to throw it away it would be nice to let GC collect the old buffer before allocating a bigger one, increasing a chance of successful allocation
Dan, In this case, this depend on what exactly is throwing it. But even in the CLR, if the pre-allocated exception is thrown, there are stuff you can do. The recommendation there is mostly from the time we build primarily business applications with .NET Now that we are building servers, handling low resource utilization scenarios became much more important.
Rafal, This is actually called from my code that tries to "effectively" do
malloc
, so nothing to do with the runtime.Rafal, Yes, I simplified the code a bit too much. And note that this is allocating native memory
If the allocation is done in the catch block, it should be
Possible effects ranging from 'simple' access-violations and server crashes (paradoxically best-case) to buffer-overrun vulnerabilities, or worst of all, data corruption in case another buffer sits next to it in memory.
Kurbien, Yes, and +10 on the effects
Understood. Thanks for sharing!
Comment preview