Brail is Kicking one more :-)
For the last 20 days or so, Brail wasn't part of the Castle's build, beause of the changes in how testing is done. It took me some time, mainly because I couldn't really devote any real length time to this. So now Brail's tests support the Castle.MonoRail.TestSupport, and I can investigate some interesting changes that were made in both Boo and the view engine for MonoRail.
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