EffectusBuilding UI based on conventions

time to read 2 min | 357 words

I waited for a while after my article was posted, to see if anyone caught on to some of the things that I did in the sample code that weren’t related to NHibernate usage. It seems that no one caught on to that, so I’ll try pointing them out explicitly.

The basic format of a feature in Effectus is this:


Each feature have a Presenter (business logic for the feature), a View Model, which is directly bound to the View and is the main way that Presenter has to communicate with the View. The main responsibility of the Model is to be bound to the UI, and allow the presenter to update it, but it is not quite enough.

The UI also need to raise events and handle user input. A common example is handling button clicks. You can’t really map them into Model behavior, at least not easily and in a way that make sense to the developers. Instead, I defined a set of conventions. As you can see in the picture, based on the name of the element, we match is with the appropriate execute method and the way to decide if the command can execute. Under the cover, we generate the appropriate ICommand instance, bound to the Presenter behavior.


If you look at the code, you can see that the conventions extend even to handling the selected item changed in a list box, including passing the newly selected instance back to the presenter. Those conventions are project specific, based on what the project need, and they result in a code base that is very easy to read and follow. Moreover, they result in a codebase that is relatively free from infrastructure concerns.

I am going to have a few more posts about Effectus, can you figure out what else I put in that code base?

More posts in "Effectus" series:

  1. (21 Dec 2009) Isolated features
  2. (20 Dec 2009) Fatten your infrastructure
  3. (19 Dec 2009) Building UI based on conventions