I have been investigating the LevelDB project for the purpose of adding another storage engine to RavenDB. The good news is that there is a very strong likelihood that we can actually use that as a basis for what we want.
The bad news is that it is insanely easy to get LevelDB to compile and work on Linux, and appears to be an insurmountable barrier to do the same on Windows.
Yes, I know that I can get it working by just using a precompiled binary, but that won’t work. I actually want to make some changes there (mostly in the C API, right now).
I am going to go over the codebase with a fine tooth comb, but I am no longer a C++ programmer, and the intricacies of the build system is putting a very high roadblock of frustration.