﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Ayende @ Rahien</title><link>http://ayende.com</link><description>Ayende @ Rahien</description><copyright>Copyright (C) Ayende Rahien  2004 - 2021 (c) 2026</copyright><ttl>60</ttl><item><title>Dario Solera commented on Open Source Success Metrics</title><description>He he, I can't seem to count one-two-three...
</description><link>http://ayende.com/4328/open-source-success-metrics#comment4</link><guid>http://ayende.com/4328/open-source-success-metrics#comment4</guid><pubDate>Thu, 17 Dec 2009 20:02:25 GMT</pubDate></item><item><title>smartass commented on Open Source Success Metrics</title><description>there are 3 types of people in the world, those who can count and those who can't.
</description><link>http://ayende.com/4328/open-source-success-metrics#comment3</link><guid>http://ayende.com/4328/open-source-success-metrics#comment3</guid><pubDate>Thu, 17 Dec 2009 04:39:07 GMT</pubDate></item><item><title>mattmc3 commented on Open Source Success Metrics</title><description>Dario - What's the 3rd type of OSS project?
</description><link>http://ayende.com/4328/open-source-success-metrics#comment2</link><guid>http://ayende.com/4328/open-source-success-metrics#comment2</guid><pubDate>Wed, 16 Dec 2009 14:05:02 GMT</pubDate></item><item><title>Dario Solera commented on Open Source Success Metrics</title><description>Some random thoughts from the trenches.
  
  
As you noticed, there are three types of OSS projects:
  
1. company-funded, necessary for the company's business (or at least for getting visibility) or complimentary to it (e.g. they sell support)
  
2. individuals-led, done for fun or need.
  
  
I think the most successful and big projects of type (2) eventually turn into type (1). If a project has thousands of users and requires constant active development, the management overhead starts to becoming too big or, alternatively, causes the project to grind to a halt.
  
  
Attracting developers is another matter altogether. In my experience it's much harder to attract developers for projects that target end-users, while it's a lot easier when the product is a dev tool.
  
  
On the other hand, it's hard to keep the feature set consistent and the goals defined when you have a lot of contributors (look at PHP6).
  
  
I personally still have to learn how to manage my project, as there are a lot of things that are simply beyond my comprehension. So far, I learned to say no and to do a strong triage on feature requests, which is a start.
</description><link>http://ayende.com/4328/open-source-success-metrics#comment1</link><guid>http://ayende.com/4328/open-source-success-metrics#comment1</guid><pubDate>Wed, 16 Dec 2009 10:33:19 GMT</pubDate></item></channel></rss>