﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Ayende @ Rahien</title><link>http://ayende.com</link><description>Ayende @ Rahien</description><copyright>Copyright (C) Ayende Rahien  2004 - 2021 (c) 2026</copyright><ttl>60</ttl><item><title>Ayende Rahien commented on Debugging DSL</title><description>BooCompiler is doing the compilation.
  
In general, I would set it up with a booproj, so it is handled via MSBuild like the rest of the projects
</description><link>http://ayende.com/3127/debugging-dsl#comment9</link><guid>http://ayende.com/3127/debugging-dsl#comment9</guid><pubDate>Fri, 08 Feb 2008 22:02:15 GMT</pubDate></item><item><title>John commented on Debugging DSL</title><description>Is VS2005 doing the compilation for you?  Is that just a pre-build event or something?
</description><link>http://ayende.com/3127/debugging-dsl#comment8</link><guid>http://ayende.com/3127/debugging-dsl#comment8</guid><pubDate>Fri, 08 Feb 2008 21:37:17 GMT</pubDate></item><item><title>Ayende Rahien commented on Debugging DSL</title><description>Yes, indeed
</description><link>http://ayende.com/3127/debugging-dsl#comment7</link><guid>http://ayende.com/3127/debugging-dsl#comment7</guid><pubDate>Thu, 31 Jan 2008 16:58:25 GMT</pubDate></item><item><title>Ayende Rahien commented on Debugging DSL</title><description>Yes, indeed
</description><link>http://ayende.com/3127/debugging-dsl#comment6</link><guid>http://ayende.com/3127/debugging-dsl#comment6</guid><pubDate>Thu, 31 Jan 2008 16:58:25 GMT</pubDate></item><item><title>Anny commented on Debugging DSL</title><description>You should better goes on…You guys are really inspirational
</description><link>http://ayende.com/3127/debugging-dsl#comment5</link><guid>http://ayende.com/3127/debugging-dsl#comment5</guid><pubDate>Thu, 31 Jan 2008 16:56:11 GMT</pubDate></item><item><title>Avish commented on Debugging DSL</title><description>How do you make VS pick up the correct source file? the .pdb file includes that information?
</description><link>http://ayende.com/3127/debugging-dsl#comment4</link><guid>http://ayende.com/3127/debugging-dsl#comment4</guid><pubDate>Thu, 31 Jan 2008 16:53:08 GMT</pubDate></item><item><title>Ayende Rahien commented on Debugging DSL</title><description>I am using VS as a text editor in this case, no special packages.
  
When I need to do serious Boo work, I use #Developer
</description><link>http://ayende.com/3127/debugging-dsl#comment3</link><guid>http://ayende.com/3127/debugging-dsl#comment3</guid><pubDate>Thu, 31 Jan 2008 08:09:37 GMT</pubDate></item><item><title>Mark Monster commented on Debugging DSL</title><description>I'm new on Boo. But it looks you're using Visual Studio to code, build and debug Boo. Am I correct?
  
  
What kind of package are you using for integration? Are you using http://developer.novell.com/wiki/index.php/Boo_language_package_for_Visual_Studio_2005 ?
</description><link>http://ayende.com/3127/debugging-dsl#comment2</link><guid>http://ayende.com/3127/debugging-dsl#comment2</guid><pubDate>Thu, 31 Jan 2008 06:59:33 GMT</pubDate></item><item><title>Grimace of Despair commented on Debugging DSL</title><description>I loved this "free feature" already with Binsor and even more with the late RhinoETL. It's really a plus, when you're not sure what the code does and you want to do some deeper investigation.
</description><link>http://ayende.com/3127/debugging-dsl#comment1</link><guid>http://ayende.com/3127/debugging-dsl#comment1</guid><pubDate>Wed, 30 Jan 2008 22:33:21 GMT</pubDate></item></channel></rss>