﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Ayende @ Rahien</title><link>http://ayende.com</link><description>Ayende @ Rahien</description><copyright>Copyright (C) Ayende Rahien  2004 - 2021 (c) 2026</copyright><ttl>60</ttl><item><title>Ayende Rahien commented on Production</title><description>We started to, but it ended up taking too much of my time, entirely my fault, so we have a build script and we use that.
</description><link>http://ayende.com/2652/production#comment4</link><guid>http://ayende.com/2652/production#comment4</guid><pubDate>Wed, 25 Jul 2007 06:04:54 GMT</pubDate></item><item><title>RhysC commented on Production</title><description>Were you using Cruise Control, or some type of continous integration?
</description><link>http://ayende.com/2652/production#comment3</link><guid>http://ayende.com/2652/production#comment3</guid><pubDate>Wed, 25 Jul 2007 04:56:12 GMT</pubDate></item><item><title>Ayende Rahien commented on Production</title><description>Good people, great (supportive, understanding) customer, good foundation.
  
The most important criteria is the ability to push a release in under a minute, and having a viable release for the customer to play with very soon after the project started.
</description><link>http://ayende.com/2652/production#comment2</link><guid>http://ayende.com/2652/production#comment2</guid><pubDate>Wed, 25 Jul 2007 03:32:48 GMT</pubDate></item><item><title>RhysC commented on Production</title><description>What do you believe are the major reasons why this project came in under time and without alot of overtime of the developers behalf? Is there anything specific, or just a good collection of people?
  
Rhys 
</description><link>http://ayende.com/2652/production#comment1</link><guid>http://ayende.com/2652/production#comment1</guid><pubDate>Wed, 25 Jul 2007 01:07:23 GMT</pubDate></item></channel></rss>