Why I released Windsor? previous: Blog Analytics next: The BIG Merge Because getting kicked that many times will hurt: Comments 05/07/2009 10:09 PM by Krzysztof Kozmic you asked for that yourself ;) 05/07/2009 10:11 PM by Ayende Rahien Krzysztof, Well, duh! I spent enough time getting into people's heads, I know how to motivate people. 05/07/2009 10:12 PM by Krzysztof Kozmic I wanted to create a game in Popfly : "Kick Ayende" (similar to www.ridiculopathy.com/crappyflashgames.php) Player would have to kick Ayende certain number of times within a time limit, and if he did, he'd win and Ayende would release Windsor. But apparently I suck at Popfly :/ 05/07/2009 11:44 PM by Neil Mosafi Ahh your IDF training should have make you harder than that!!! 05/07/2009 11:50 PM by Ayende Rahien Neil, My IDF training tells me that I am able to handle harder than that, yes. It also tell me that it is stupid to do so. 05/07/2009 11:52 PM by Will Smith I skimmed the release carefully and didn't see if it works in .NET 2.0. If not what makes it incompatible? Thanks! 05/07/2009 11:54 PM by Ayende Rahien Will, It doesn't work on .Net 2.0 We use 3.5 syntax and some minor 3.5 API The issue is that there isn't much requirement for 2.0 support anymore There is a branch for 2.0 compatability, though Comments have been closed on this topic.